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Collin Berg

GAME DESIGNER

SHORT SUMMARY

My name is Collin Berg, and I am a Game Designer, Software Developer, and 3D Artist from Perkasie Pennsylvania. I started my studies at Rochester Institute of Technology in August of 2020 during the height of the COVID-19 lockdown, and finished in May of 2024​

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It's been a long and difficult journey to get where I am now, but I'm finally ready to get out there and hunt down my next challenge. There's nothing that I enjoy more than working in code and solving another problem, be that a gameplay mechanic or a stubborn bug in the program, and every time I craft a new solution it just spurs me onto the next. I have a wide range of skills, including C#, C++, Java, Javascript, VTK, Unity, UE4, Maya, and Substance Painter. Some people may be put off by that and say "a jack of all trades is a master of none", but the long forgotten second half of that quote is "but oftentimes better than a master of one". I intend to prove that second half of the quote correct, but there's only one way for me to do that. Send me an email and let's get to work!

EDUCATION

Rochester Institute of Technology

Bachelors in Game Design and Development

SKILLS

Advanced: Unity, Maya, C#, C++
Proficient: Java, Javascript, VTK

Contact

LET'S GET TO WORK!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND OPPORTUNITIES

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